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ER:LC

Rules Jellyn keeps in your ER:LC server by itself. Safe zones, the area of play, team restrictions, AFK checks and more.

Automations watch your ER:LC server and act on what they see, so your staff don't have to. They are on the Automations page under ER:LC, and the map's rules are beside the map in the Map editor.

Jellyn checks the rules about once a minute. Commands it sends in game go out 5 seconds apart, as ER:LC asks. What happened is listed under each rule, kept for 30 days.

Safe zones

A kill where the killer or the victim is inside a safe zone:

  1. warns the player first (set how many warnings; 0 acts at once),
  2. then kicks or bans them,
  3. and logs a punishment, if you ask it to.

It works all the time, session or not. The warning says Stop killing people within a safezone. Next violation will be a {next}.; write your own (up to 170 characters) with {next}, {area}, {player}, {warning} and {warnings}.

Area of play

Only while a session runs: a player outside the area of play for longer than you allow gets a warning a minute, then is respawned, made wanted or kicked. Moderators can be left alone.

Team restrictions

For each team in game, who may be on it:

  • a Discord account in your server,
  • with Jellyn+, the roles they need,
  • a message before they are taken off the team,
  • and the fewest players before the rule applies.

AFK checks

Off until you turn it on. Staff on shift who haven't moved or run a command for a while get an alert, then an escalation. With a private message that has {{token}} in it, they answer :log CODE in game to show they are there.

More automations

AutomationDoes
Rejoined after a kickPunishes a player who comes back after being kicked. Staff who may void punishments can let one player back in.
BOLO player joinedActs when a player with an active BOLO joins; set it to ban to catch them at the door.

The map editor Jellyn+

Map, under ER:LC, is where management draws on the ER:LC map:

  • Areas of play: where roleplay happens in a session.
  • Safe zones: where killing is not allowed.
  1. Make an area

    Press Create custom: a new area with one rectangle. Give it a name and a colour.

  2. Shape it

    Drag a boundary to move it, and its corners to reshape it. Add rectangle and Add polygon add more boundaries (a polygon has 3 to 32 points). Corners snap to other corners and the map's edges; hold Shift to place them freely.

  3. Save

    Changes wait for the bar at the bottom: press Save.

  • Up to 40 areas of each kind, 10 boundaries each.
  • Near a polygon's edge a point appears: drag it to add a point. Ctrl and click a point removes it.
  • Open AOP image gives the map with the area drawn on it and the rest darker, to download or share with players.
  • The map is ER:LC's official one, for the season you pick (fall, snow, spring or summer), with postal codes when zoomed in.

Pick your usual area of play in the Sessions settings; staff can pick another when they start a session.